Indie Developer Moby Pixel puts Dallas on the M-app

Moby Pixel is a Dallas-based app developer started by Nick Culbertson in 2010. According to their website, Nick acquired his first iPad only to find the app store to be sparse at the time, so he decided to create engaging, one-of-a-kind apps. Six years later, Moby Pixel can boast over 160 apps for iPod, iPhone, iPad, AppleTV, and Google Play, including games, music, and videos.

The indie developer recently had the honor of being featured on the AppleTV appstore on June 8 with Epic Orchestra, a swipe-based rhythm game that makes you the maestro conducting an orchestra as they perform scores from Beethoven, Mozart, and other legendary composers. The game is aesthetically pleasing and can be played at various degrees of difficulty. According to creator Nick Culbertson, Epic Orchestra combines his two passions: music and retro games.

I reached out to Nick to ask about his experience as a developer and about being featured on AppleTV.

“The game took about 7 months to make.” Culbertson said. ” Most of the work was done by splitting time between my home office and NoD (North Dallas Co-working Space). There is an amazing network of indie developers in the Dallas area, and has made it easy to find local like-minded developers. Last year, I started a Meetup group in Dallas called Dallas App Developers” that meets every first Thursday of the month at Improving. The group has grown to over 1,500 members which is a clear sign that the Dallas indie scene is thriving. Another game development Meetup group, The Dallas Society of Play, was instrumental in giving useful feedback on Epic Orchestra every step of the way.”

He discussed creating the game and the unique challenges of AppleTV apps.

“The Apple TV was released last November, and in an unprecedented move, Apple made the Apple TV available to developers for $1.” Culbertson said. “I’ve been very active making apps for the mobile market for the past 5 years, so the idea of focusing on a new platform was appealing. I grew up playing Nintendo games, and the idea of creating a game to be played on the TV seemed like an opportunity I couldn’t pass up. The controls for the Apple TV presented a unique challenge. How can you create an engaging experience using a controller that only recognizes taps and swipes? From these constraints, the idea of Epic Orchestra was born.”

He also expressed his enthusiasm over being featured.

“Every Thursday, Apple refreshes their features in the App Store. This is a major milestone in my life.” Culbertson said. “I dreamed of creating an experience that would resonate with people, and getting the nod from Apple makes me feel like I’m on the right track. The icing on the cake is that I’ll be at WWDC next week while the app is still being featured.”


Shannon McConnell